Wednesday, August 26, 2009

Which Brand Of Towels Are The Strongest

SEMESTER 02 / 2009 INSTALLATION

MIG: IN


Full general: ZERO TOWN

ZERO TOWN In the city is caused by the cancellation of data. A scenario with no place, no context, where you can lose all spatial reference.

is defined as a landscape where the horizon is lost, no longer retains severity or level of support.

to conceive is a topological space where the properties are intentionally ignored basic dimensional geometric shape. In this sense, there is another dimension that prevails over ... we are facing a true 4-dimensional space, where X, Y, Z and time acquire the same role.

This "non-place 'home from alternative programs that explore mobility to live in conditions of nullity hypothetical data.

A scenario "in" inclusive "where the impossible figures, fractalisation three-dimensional tessellations and Escher paradoxical spaces are allowed.


Collision Course

Under the almost anarchic hypothesis TOWN ZERO, the project hopes to complex configurations from early elementary codes, without obstruction or formal boundaries, typological or technological.

course is of interest to address these programs from within, where the global and the fragment of interest as well.

As you go through the process parameters will be added to complicate the project. It is hoped by this means, create certain states of uncertainty in the student achieve linearity remove the creative process.


All courses work on a common theme (ZERO TOWN) at different scales, forming a corpus research that is fed back through the plug-ins, global events and marked tangentiality the course.

In terms of structure of the course this semester is chosen by the absence of short-period initial approach to the "project" as the main axis from the start. At the end of the semester, the individual delivery will be replaced (as in the half 01) by a collaborative installation incorporating new media and augmented reality.



COURSES

programs proposed for different courses are as follows:

TO 01: LIVING WITH

02: LEISURE: performative environments at public (casino, rooms, settings, etc.).

TO 03: Mobility + URBAN SPACE: networks, paths, modal interchange


PARAMETERS A INSERT (it gives the students a chart with graphics that define different levels of intensity in several respects)


degree of observation (peep show big brother)

degree of transience (ephemeral spaces)

degree of traffic (up or down in the population)

others to define


PLUG INs

MIG: 2222 : the previous semester students present their projects.

TOOLING: Mlaba presents an introduction to digital media and software available. CADCAM

: Ricardo Madeira and their experiences in real models generated from virtual models, Autodesk Inventor.

LIGHT: Mr. Richard Hofstadter

AUTOMATION and CONTROL: Mr. Norberto Zejerman

VIDEO: Gonzalo Frasca brings us to the creation of video games by powerfulrobot.

HIDDEN CITY: Marcelo Dance expounds on underground exploration of the Tupamaros.