Friday, March 27, 2009

Kates Playground Facts

GLOSSARY BOAT

DIGITAL MUTATION OF AN AREA OF REAL-TIME COMPACTNESS EXTREME
space or environment?
object or effect?
real or simulated?
matter or atmosphere? CALENDAR



30/31 PRESENTATION OF THE INITIAL ACTIVITY.
Form groups that include students from all 3 levels (draft 1, draft 2 and draft 3).
Each group is assigned a mentor teacher who accompanied, plow the whole exercise process.

1 / 2 CONVERSATION
will work in discussion forums on the issues raised by the laboratory, espectavivas of students and teachers on the topic. The students' prior knowledge. Be taught the skills to create and design; ar a blog.
Each group will have a laptop to work on the forum itself or provided by the school.
Each student will create your blog and e-mail to
3 mlab@gmail.com
intangible inputs (lectures)
Gobba Andres, Emilio Magnone and Matt Lucas will present work carried out involving the use of digital technology for its realization, so the instruments used to achieve it. 13/14/15/16

PROPOSED CHANGE DIGITAL
Each group tutors work proposal.

17 THREE PLUG-INS: Datascope
: Visit and lecture by mathematician Guillermo Romero. IN GAME-conference tour and Gonzalo Frasca. Visit and lecture MATTER Mr. Richard Hofstadter. 20/21

MUTATION PROPOSED COLLABORATIVE DIGITAL
proposals are presented for each group to the entire group and will run one or several common proposals. TANGIBLE SUPPLIES

22/23
is implemented and managed the proposal or proposals to be implemented. Be considered when 5-ca; ones, two screens, the space allocated to the workshop and our bodies.

24 MUTATION OF ONE OR MORE DIGITAL SPACE-TIME REAL extremely compact.
registry.

MIG:

27:4 / 26:6

PROJECT A project where the dynamic individual will be a steady migration from traditional processes projecting toward the mainstreaming and integration of digital technology in these processes. The process is accompanied
; ed by the INS PLUG_: Datascope, MATTER GAME_IN and developed in the boot and the supervision of teachers invited.